Bober Bros No Means Nothing · Steam App 3706160

Warehouse Workflow Map

Use a source-backed workflow map, then compare visible box labels with what you actually packed. The map is schematic: it does not claim pixel-perfect Unity coordinates.

Scene and day assetsSchematic positionsPlayer reports
8configured boxesDay asset
200MaxMoney capDay asset
550sreal work timeDay asset
0/8boxes readyLocal record

Schematic workflow

Day 1 interaction points

Not pixel coordinates

Box handoff window

Level A

Boxes enter and leave through the same window during packing shifts.

Source path
extracted/Dialogues_en.tsv
Locator
lines 69-72; scene object Tutorial.Window
SHA-256
B538F62224BC9117ACE6E3C04C9724971DB646315A7204AC7E5931459B09BF0B

Packing difference

Label barcodes vs packed items

Focused checker
Visible label barcodes
Actually packed items

Community reports only

Do not turn reports into rules

  • ReportedOne item per requested barcodeTreat this as a player-reported packing heuristic. Record the box label and what you actually placed instead of assuming a hidden quantity rule.